View Full Version : Official GTA: SA Thread - (XBox & PC 7th June '05)
dannyemerson
27 April 04, 22:04
Its been announced- lets get this 1 goin
No details yet though. Roll on E3.
Oh and may i be the first to say "fingers crossed Boro gets a work experience job with Rockstar North to help out with GTA 2005/06"
Comon everybody repeat after me ;)
Back on topic it will be interesting to see what they do with this. They didnt move it forward tooo much with Vice City and the title leads me to believe they wont move this forward much either. If it was going to be a radical change it would be re-named GTA4 or GTA 5 or something. However they did add Bikes and Planes in the last one so theres hope of a big step forward here. I for one would like to see busier streets and a longer draw distance with alot less fogging. The fogging pisses me off too much.
multi-player action has surely gotta be a must . . . .
Scorpion 3:16
28 April 04, 01:13
any possible dates of release .. ?
any possible dates of release .. ?
It's due Oct 22nd in Europe..............they always come out around about then...........
Super Quinninho
28 April 04, 10:20
a bigger city, another good soundtrack, better storyline, more cars and more new vehicles
to be honest theres nothing much you can add to gta, the basic format is always gonna be the same
LemonJelly
28 April 04, 11:00
I'd like them to remove the pain in the ass gameplay feature that is "drowning in 2ft of water"..! You should be able to swim for a limited amount of time to try and get to safety.
I'd like them to remove the pain in the ass gameplay feature that is "drowning in 2ft of water"..! You should be able to swim for a limited amount of time to try and get to safety.
There are rumours that the swin feature will be brought in like the sprint feature ie you can do it but for a limited period of time
I'd like them to remove the pain in the ass gameplay feature that is "drowning in 2ft of water"..! You should be able to swim for a limited amount of time to try and get to safety.
There are rumours that the swin feature will be brought in like the sprint feature ie you can do it but for a limited period of time
Sounds good, i just hope they get enough time to FULLY code it before release, Vice City had so many glitches it was untrue..............still a Great game tho!! ;)
Okay is San Andreas time era,old skool,recent or futuristic? I'd love a futuristic setting.
Okay is San Andreas time era,old skool,recent or futuristic? I'd love a futuristic setting.
I'd prefer a present day setting........the music was good in Vice City, but prefer loads of different stations with different music than all stations from the same decade!!
it'd be good if you could decide whether to be a good guy or a bad guy, maybe a good guy as an undercover copper, trying to catch the person you would be if you were bad. . .kinda like that shit game the name of which escapes me now, that was supposed to a british version of GTA>>>>
rockykabir
28 April 04, 18:51
I really hoped they were gonna put GTA in good ol' cockney London. GTA2:London didn't do it any justice and The Getaway was shite
ThomasGOAL
28 April 04, 19:10
Official Logo
http://image.com.com/gamespot/images/2004/news/03/01/gtasa_screen001.jpg
Metallica
28 April 04, 19:47
any screenshots ?
thanks
any screenshots ?
thanks
Not yet, Rockstar are always very secretive and dont release much til nearer the release date
biggertam
28 April 04, 21:49
the only info ive found on it is its to be an ps2 exclusive (for the first 6 months) and is to be set in today's world
Donkey Rhubarb
28 April 04, 22:39
I have read that it is set in present day and shaun ryder will be one of the voice actors.
http://www.paxacidus.com/otb/images/Shaun.jpg
Vice City was full of glitches but what a game. Its one of those games that you play for ages none stop when you first get it and then play every now and again but still keep your interest in it.
What would most people like to see in the game?
I would like to see the a-team van in :)
I would also like them to use a different graphic engine, less cartoony.
cfdh_edmundo
29 April 04, 02:05
I would like to see the ability to blow up bridges (which would be repaired a few days later). Also car ferries which you could jump onto to evade the police. The ability to shoot out street lights, more ice cream vans too, and annoying van drivers who always cut you up.
More traffic on the roads, and the ability to transport cars. For example a van you can load up a bike into the back of so you can hop on the bike and drive that instead and leave the van behind. Also the trucks on vice city with the ramps on the back. One of them but when you park the car ontop of the ramp it stays there when you drive away.
JimJoeC
29 April 04, 09:58
More traffic on the roads, and the ability to transport cars. For example a van you can load up a bike into the back of so you can hop on the bike and drive that instead and leave the van behind. Also the trucks on vice city with the ramps on the back. One of them but when you park the car ontop of the ramp it stays there when you drive away.
If you leave the lorry/van/car door open they stay there for ages. As long as you don't change vehicles too much.
I've left a car with it's door open, flown to the other island come back and it was still there.
No i mean if you drive the car onto the truck with the ramp on the back, get out of the car and get into said truck, and drive the truck around. In Vice City when you do this the car rolls off the truck as you drive away. Id like the car to stay on the ramp on the truck so you can "transport" it.
JimJoeC
29 April 04, 11:09
Right, I see. I've often thought of being able to kidnap people and put them in the back of a van. When you drive a van the doors get beat off and there is plenty of room in there to put people in!!
You could kidnap people and hold them to ransom.
Not that I'd want to but I've noticed a lack of anyone under the age of 18 in the game. I guess running over kids would raise too many questions!!!
freddyboy
30 April 04, 11:01
Gangs.
There are gangs in Vice city, and it's the best bit when you can start a war then sit back and watch them take out each other, then you just run in and get all the money and guns !
But I would like to have a gang myself, so you could get them to block a road off, forcing a fleeing enemy to go a certain route, straight into your trap.
Imagine chasing a villain through Little Havana, and forcing them into Phils yard where 6 of your guys lie in wait with bazookas.
You could have a squad based command system like in Ghost recon or whatever.
You could have a squad based command system like in Ghost recon or whatever.
Oh please God no, lets not make a simple great game over complicated...
LemonJelly
30 April 04, 11:30
Yeah I agree with you - that would make it far far too complicated. The beauty of GTA is that it is fun to play with easy controls.
Yeah I agree with you - that would make it far far too complicated. The beauty of GTA is that it is fun to play with easy controls.
got it in one there mate
Isn't this thread a bit of a rip of my one i created - http://www.evo-web.co.uk/forums/viewtopic.php?t=19216&highlight=
Isn't this thread a bit of a rip of my one i created - http://www.evo-web.co.uk/forums/viewtopic.php?t=19216&highlight=
Yeh but no
Rumour has it that Tommy Vercetti will not return as a main character as he has already become a big mob boss after Vice City's episode.A new,young blood character is set to be unvieled soon.With that in mind,in time frame wise,if this game follows up Vice City,we would be back in the 90's would we? Stories of swiming in the game and riding jet skis and mini submarines are also leaked out.Sounds good.
Donkey Rhubarb
3 May 04, 16:36
Yeah the 90's sound cool. I think GTA Vice city worked well because of the 80's nostalgia vibe.
You here a track or see something which you remember from the 80's. Adds to the games appeal. I'm sure most people here can remember the 80's?
I would like to see tommy vercetti mentioned or have a cameo in the game.
I know they probably can't get ray liotta back for the voice over, but it would be nice to do missions for him. Maybe even have "that bloke you played in gta 3" back.
Be nice to have a bit of continuity between the sequels.
They might have the game fill in the events from vice city up till gta 3. Round it off till the ps3 gta 4.
This may sound daft but what if you could have all three cities together, liberty city, vice city and the new san andreas?
You could see how vice city has progressed under tommy vercetti. I havent played gta 1 much but didn't they have the three cities?
I know the restraints on the cpu of the ps2 would restrict things. Would be a nice feature.
Sorry for rambling on but gta to me is the only game that i can get interested about, other than we & pes of course :)
a bit off topic but on gta vice city how do i get an helicopter ?
thanks
a bit off topic but on gta vice city how do i get an helicopter ?
thanks
didnt play this game loooooooooong time ago , but i remeber the helicopter was in the roof of the big house... the house of that stupid short guy.. dont remember the names...
Hope I Helped ;)
Kill Cortez, get his house, get the chopper....I think
I would love police dogs. But then i guess all these activists will go "Wtf, no amimated dog killing" :D.
snoopsimon
5 May 04, 20:01
I heard that it is gonna have a gangster rap soundtrack... with fifty cent and Eminem et al...
cleverpetey
6 May 04, 16:15
Two things are needed for the GTA engine:
1. A better control system for when you are on-foot. The Max Payne system would fit in perfectly, imo.
2. A first person view for when you are in the car, with dashboard, steering wheel and all.
3 Screenshots are now on the Official site
http://www.rockstargames.com/sanandreas/
Pushbike!!
Ha ha, I wonder if it'll get a bit Matt Hoffman, Sky's look amazing.
You beat me too it CW!
Looking good but cant draw anything from the screenshots aprt from the pedal bike's arrival!
New leading character perhaps? A Brotha this time?...highly likely...
cfdh_edmundo
12 May 04, 15:47
well it looks like its set in LA, those pylon things in the background of screen shot 2 are the "Watts Towers". Watts is in "downtown" (which to translate for people in the UK means the central area) of LA, its not too good a place to live, where the riots in the 1980s started.
adielaird
12 May 04, 21:06
Yes, the location is indeed based on LA and from the looks of the screenshots its going to be a great game.
LemonJelly
13 May 04, 09:51
Details from Rockstar
"Five years ago Carl Johnson escaped from the pressures of life in Los Santos, San Andreas.. .a city tearing itself apart with gang trouble, drugs and corruption; where film stars and millionaires do their best to avoid the dealers and gang bangers.
Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster.
On his return to the neighborhood, a couple of corrupt cops frame him for homicide. CJ is forced on a journey that takes him across the entire state of San Andreas, to save his family and to take control of the streets."
Metallica
13 May 04, 09:56
so what time period is this game gonna be set in ?
LemonJelly
13 May 04, 09:58
so what time period is this game gonna be set in ?
As I mentioned above....
Now, it's the early 90s. Carl's got to go home. His mother has been murdered, his family has fallen apart and his childhood friends are all heading towards disaster.
Early 90's, cool. I wonder if the rave revolution will be included?
Ezer Good, Ezer Good, he's Ebeneezer Good!
The latest news on it
HERE (http://gamesradar.msn.co.uk/news/default.asp?pagetypeid=2&articleid=30218&subsectio nid=1585)
Love the idea of 3 "cities" each the size of Vice City, linked together by countryside. Also being able to recruit your own gang and gamble in casinos - and the stamina meter where you need to eat. Top notch stuff.
they also said Vice City was much bigger than Liberty City (GTA III), and then it wasn't. i like the idea of a stamina meter and the ability to recruit gang members.
Whoah, bicycle! AHH WHY DID THEY HAVE TO MAKE IT EARLY 90's! GAY! Why cant they be in the present.
Wasn't GTA3 in the present?
90's rule!
Metallica
13 May 04, 14:22
The game's two other cities, San Fierro and Las Venturra are based on San Francisco and Las Vegas respectively.
so does this mean the golden bridge will be on and the trams and the steep roads, like driver (1 or 2)
i hope so
Fred_Gavioes
13 May 04, 20:44
cool, i thought that the main character would look like someone famous, some ppl said 50 cent, but he doesnt look like him, still, will be a great game.
Rockstar spill the beans. San Andreas details galore inside: plot, locations and new gameplay revealed
So. Now we know. San Andreas is NOT Los Angeles, it's a whole state. Los Santos, on the other hand is, to all intents and purposes, LA. The game's two other cities, San Fierro and Las Venturra are based on San Francisco and Las Vegas respectively. There'll be countryside between the three main areas, each of which is roughly the same size as the whole of Vice City. Big, in other words. Overall, the game will be an incredible four to six times the size of its predecessor.
Main character Carl Johnson is going to have his work cut out. Returning to his old haunts after five years in the Liberty City slammer, and blamed by his older brother Sweet for younger bro' Brian's accidental death, he'll be making his way through an early 90's streetscape besieged by rival gangs.
The most significant gameplay changes are a new stamina meter, meaning you need to eat, and massively improved building interiors. You'll be able to commit burglary now, or run a casino in Las Venturra. If you're feeling less ambitious you can just gamble away your ill-gotten gains on the tables in LV.
Brilliantly, improved AI means you can recruit a gang, the Orange Grove Families, and drag members along on missions. Up to four people can complete a drive-by mission, for instance.
http://www.computerandvideogames.com/openpic.php?nid=123481&article_id=104534
rip-soldier
14 May 04, 00:08
Game Informer has a 10-page San Andreas preview showing now at E3. Every point here is all confirmed and official from the early release of Game Informer. The magazine has 12 screenshots.
Screenshots
- One pic shows the inside of a house, with rendered interior environments. There is furniture inside the house.
- One shows a helicopter with its searchlights on a runaway criminal.
- The others show how the main character can get fat, its a pic of him (fat) crossing the street with a donut shop in the background.
- One shows two other characters that are apart of the main character's crew.
- One shows a gang carjacking. Three guys with doo rag masks are carjacking other guys.
- One with two men sneaking around the back of a house about to rob it. They are crouching and carrying guns.
- Another one shows a california type pimped out car.
- The last one shows the background of LA with a smog sky.
- The rest are the three we have already seen.
General
- The game is more serious than the others, but the elements of comedy are still there.
- A full staff of reasearch personnel at Rockstar have been studying Las Vegas, San Diego, and Los Angeles for months to ensure that they truly capture the feelings of these cities.
Location
- The game will not take place in Los Angeles, San Francisco, or Las Vegas. It will take place IN ALL THREE as well as the countryside in between.
- Los Angeles will be called Los Santos, San Francisco will be called San Fieero, and Las Vegas will be called Las Venturra.
- Each city is about the same size as Vice City.
- Not all cities will be open at the start of the game.
- The entire game will be about four to six times as large as Vice City.
- San Fierro (San Francisco) will have hills. This city is more driving based.
- You can drive from LA, through the countryside, up a mountain, into San Fran, and onto Las Vegas.
- Driving through the desert won’t be empty and plain with a couple cacti...it will be vibrant and alive with weird things to see.
- There will be a lot more buildings with open interiors.
Graphics
- The graphics engine has been tweaked. Smog will be present in LA, and real-time reflections on cars, windows, and mirrors, as well as new techniques like radial lighting, which allows for more realistic shadowing, and soft-shadow lighting for interior levels will be present.
- Everything in the game now has independent models for day and night to give better lighting and shadowing.
- The game will have ragdoll physics, or “impact animation” in Rockstar’s words.
Vehicles
- As for vehicles, there will be pimped-out lowriders, and 90’s versions of some GTA3/VC cars will return.
- There will be bicycles.
Story
- Characters from the past will return.
Gameplay
- In the Las Vegas city, you will be able to buy and build a casino - and then run it.
- You can then gamble your money in the casino.
- Your character can dual wield pistols and potentially other weapons.
- You need to eat to retain your stamina. If you eat too much fast food, you become fat and pedestrians mock you for being fat. You also run slower. To remedy this, you can go to a gym to exercise.
- You can now rob homes. The robberies will require skill and planning, however.
- You can recruit gang members and use them to do four person drive-by’s. (seen here)
Weapons
- The choice of weapons will match the time in which the era of the early 90's.
Artificial Intelligence
- Enemy/pedestrian AI will be greatly revamped and they will think more logically. You can't beat someone to death in broad daylight and not have people notice and react.
- Your enemies will be smarter, which will make robbing houses take a lot of skill.
Music
- There will be a rap station, but there will be a variety of other stations as always.
All this Game Informer information was compiled and summarized from PlanetGTA, GamesRadar, user BTB at GameFAQs, and user Nasfive0 at GameFAQs.
------------
We are proud to present to you the first scans from the Game Informer article. It appears that GameInformer chose to put an orange tint on the screenshots, but this will not be the effect in the final game.
-------------
http://ajh.wojjie.net/pics/sa/giscreen1.jpg
http://ajh.wojjie.net/pics/sa/giscreen2.jpg
http://ajh.wojjie.net/pics/sa/giscreen3.jpg
http://ajh.wojjie.net/pics/sa/giscreen4.jpg
http://ajh.wojjie.net/pics/sa/giscreen5.jpg
http://ajh.wojjie.net/pics/sa/giscreen6.jpg
http://ajh.wojjie.net/pics/sa/giscreen7.jpg
http://ajh.wojjie.net/pics/sa/giscreen8.jpg
http://ajh.wojjie.net/pics/sa/giscreen9.jpg
http://www.gtagaming.com/
This game is gonna be HUGE and kick ass!!!!!!!
HOLY SHITE!!!! THIS GAME WOULD BE AWESOME!!!! I told yall bout the leading character being a black man and not Tommy!...wow...4-6 times as big as Vice City!! Gawd Damn!!
HOLY SHITE!!!! THIS GAME WOULD BE AWESOME!!!! I told yall bout the leading character being a black man and not Tommy!...wow...4-6 times as big as Vice City!! Gawd Damn!!
I personally don't care if the leading character is white or black, but the black character looks pretty boring. About as boring as the "guy" in GTA3.
I wish they had made the character in SanAndreas based on "Jules" from Pulp Fiction, complete with Samuel L. as the character's voice. What a great video game character Jules would make.
"Hey, is that a Big Kahuna burger?"
The more I hear about this game, the more I want to play it asap. Why do games take so long to make ;)
Hold your horses till October CWright,I cant wait neither,If the lead character is the one in the donut picture above,he looks a tad like Warren G innit?...and whats the deal with eating too much,becomes fat and you have to hit the gym ideology?
Professor Nutmeg
14 May 04, 09:23
a bit off topic but on gta vice city how do i get an helicopter ?
thanks
If you want the Apache helicopter. Get to the police station (i think on the east island, situated in the north) the one with the ramps outside it. Go into the changing rooms and grab a cop outfit (you'll get shot at). Grab a bike and speed over to the Army base near the airport. Ride the bike over to the apache (up stairs and across roofs and things) note, you won't be shot at because you're wearing a cop outfit. Get in the Machine of destruction, then terrorize Vice city hovering low, firing mssiles and that Machine gun, destroy police boats as you swoop down etc etc. :mrgreen:
But if you want a bog standard police copter, just go up on the roof of the police station situated in the north of the west island, near the biker bar. There's a staircase at the back leading up to the roof.
Hold your horses till October CWright,I cant wait neither,If the lead character is the one in the donut picture above,he looks a tad like Warren G innit?...and whats the deal with eating too much,becomes fat and you have to hit the gym ideology?
This seems like an amazing idea, if you go to burger joints and donut shops all the time you turn into a lard arse!!! Or if you eat healthier and run a lot you'll be much fitter!!
This game is going to pi** on driver 3 from a great height!
rip-soldier
14 May 04, 12:51
by the way, you can also swim in this version of GTA, AWESOME..
read the whole article here, http://www.gtagaming.com/sanandreas/gameinformer#rising
by the way, you can also swim in this version of GTA, AWESOME..
read the whole article here, http://www.gtagaming.com/sanandreas/gameinformer#rising
AWESOME is an understatement after reading that article. Bloody amazing stuff i cant wait! HURRY UP GTA! Please come and ruin my university degree! Im waiting.... :D
After reading that article it almost seems as though Rock* are being a little ambitious.
I sincerely hope not but some of the things it talks about seem like they'll be pushing the PS2/XBox to there limits.
Which also raises anouther question, do you get it on PS2 or wait a couple of months and get it on XBox????
i'd rather play it on XBox, but wait a couple of months? certainly not.
i'd rather play it on XBox, but wait a couple of months? certainly not.
I thought I'd seen somewhere that they'd said that it'll be a PS2 exclusive for a couple of months??
i'd rather play it on XBox, but wait a couple of months? certainly not.
I thought I'd seen somewhere that they'd said that it'll be a PS2 exclusive for a couple of months??
"The sony golden handcuffs" rule again. PS2 exclusive for 6months i think
i meant that i'd rather play it on XBox, but i'm NOT going to wait 6 months, so i'll buy it for PS2.
i'd rather play it on XBox, but wait a couple of months? certainly not.
I thought I'd seen somewhere that they'd said that it'll be a PS2 exclusive for a couple of months??
"The sony golden handcuffs" rule again. PS2 exclusive for 6months i think
Oh well, PS2 it is then.
i'd rather play it on XBox, but wait a couple of months? certainly not.
I thought I'd seen somewhere that they'd said that it'll be a PS2 exclusive for a couple of months??
"The sony golden handcuffs" rule again. PS2 exclusive for 6months i think
There are rumours going about that M$ are trying to thrash out a deal with RockStar to get it out on the X-Box before Xmas
Im guessin a lot of money will get thrown RockStars way.................. ;)
I just hope this hits Xbox first, the PS2 is showing its age massively nowadays, and I'd rather not have another GTA's graphics ruined by running hardware not fit for it.
daftpunk2
14 May 04, 23:11
http://www.gtagaming.com/sanandreas/gameinformer#rising
I cant get on this :roll: .. I take it though the general news is he can swim... is that the only extra feature?
http://www.gtagaming.com/sanandreas/gameinformer#rising
I cant get on this :roll: .. I take it though the general news is he can swim... is that the only extra feature?
Theres LOADS more features.
That page was pulled as it was stolen from a magazines "exclusive" in its next issue and they demanded it off. Anyone got a copy of the article before it was tken down or know where to see it again? My best friend wants to read the details now as well
This will be the best ever.....
Never thought it would be that big..... :shock: .....
Cant wait...
;)
Latest screenshot:
http://www.gtagaming.com/images/sanandreas/screenshots/screen04.jpg
GTA: SAN ANDREAS: FURTHER REVELATIONS
Hot new plot and gameplay details emerge
11:34 How hot is this? Emerging details on Rockstar's next Grand Theft Auto title, San Andreas, right here, right now.
Due for release in October this very year, the all-conquering Rockstar has kept the game closer to its chest than Jordan's tiniest bra, but now we've got some additional intriguing details.
In San Andreas, which is set in a fictional version of LA, you'll play Carl Johnson, an ex-homeboy who left the pressures of life in the hood of Los Santos, San Andreas five years ago, to escape from a life of gang warfare, drugs and corruption.
Cut to the early nineties and now Carl's forced to return back to the streets he grew up on. Yet this is not the happiest of homecomings: Carl's mother has been murdered, his family has fallen apart and his former homeboys are drifting into disaster. When two corrupt cops frame him for homicide, Carl is forced to re-form his gang, save his family and re-take control of the streets in trademark GTA style. Rockstar are promising a journey which will take him across the entire state of San Andreas.
With our ear closely to the ground, we've also gleaned even more details and intriguing snippets about San An. As Carl, you'll head up a gang of up to four members and housebreaking and burglary are tipped to feature quite heavily - the first time interiors have really played a role in the series.
We've also heard strong rumours that you'll be able to load up your vehicle for some serious four-player drive-by shootings and neighbourhood mayhem. Check out that screenshot and you'll see that those rumours seem to be borne out. Four player drive-by shootings, how terribly gangsta!
One further detail which we've unearthed is that apparently Carl's stamina is going to play an important role in San Andreas. Man cannot live by bread alone and neither can gangstas, so your character will need food to live and fuel his criminal antics. To this end Carl's character model will apparently slowly change to reflect your choice of diet and lifestyle. Load up on fast food and lardy doughnuts and you'll soon become a compact version of the Notorious B.I.G., not much good for quick getaways we suspect.
Fortunately if you do find yourself looking a bit of a porker you'll be able to hit the gym and work off those excess pounds. No word yet on whether the Atkins Diet will feature.
So there you are, a further few tantalising teasers to set you off on the path to San Andreas glory.
Of course the moment we hear even the merest hint of a whisper of a rumour, we'll be bringing you more, but for the moment check out those screens again and rejoice in the fact that in less than five short months, GTA will be taking over your life all over again.
Will there be earthquakes?
Will there be earthquakes?
Good idea!!!
They could destroy buildings and rebuild them over a few days game time!
Could even knock oout the power and you could go on a looting spree!!!
Soundtracker
27 May 04, 12:12
how about terrorist attacks???!
hmm...the game is in the 90's...maybe in the next GTA we'll see Bin Ladden passing by...
No because since it is in California. There have been earthquakes there. I bet there will be one in a mission or something, some sort of earthquake.
nice idea with the earthquake , hope it will be in San Andreas....
rip-soldier
11 June 04, 23:40
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen1.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen2.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen3.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen4.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen5.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen6.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen7.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen8.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen9.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen10.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen11.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen12.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen13.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen14.jpg
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen15.jpg
Soundtracker
11 June 04, 23:59
Brilliant!!!
Can't wait for this one...
Great, a barber shop! Most wanted game ... beside WE8. :D
And do you also think he looks a bit like DRE?
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen8.jpg
agreed kel he does look like a young dre also
u think this bloke looks like easy e ?
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen10.jpg
Yea, you're right! But it's Eazy-E. :P
adielaird
12 June 04, 12:17
Latest info and screenshots at gtagaming.com - they have a synopsis of the 14-page OPS2 article in this months issue.
Carl looks like Warren G!!
snoopsimon
13 June 04, 16:21
The soundtrack for this game ahs the potential to be amazing!
Chris Bauer
13 June 04, 18:45
http://www.planet.nl/~burck010/host/HuggyB/opsm2_screen8.jpg
After France's humiliating 8-0 defeat by England and their immediate exit from Euro 2004, life becomes much harder for Thierry Henry
lol, brilliant JB. :mrgreen:
Billy Pilgrim
14 June 04, 16:15
The DVD is dual layer format. Does that mean the game cannot be backed up?
Billy Pilgrim
14 June 04, 16:19
Also, I'm a bit concerned about the stylistics of this game. I loved the sopranos/goodfellas vibe of the other games, but this one seems almost completely hip-hop based. I cant stand the racist, homophobic, mysogynistic, mindless-violent nature of hip-hop so obviously thats gonna be a problem for me.
Billy Pilgrim
14 June 04, 16:35
http://www.reck-bates.demon.co.uk/kev/atkinsonpic.jpg
NEW GTA: SAN ANDREAS DETAILS THIEVED
Drive-bys, farms, haircuts and swimming all to feature in latest GTA game
15:22 Rockstar has leaked yet more details of its forthcoming crime-athon GTA: San Andreas, and by all accounts it's sounding like being the biggest underworld event in the UK since Reggie Kray kicked the bucket.
Detail certainly seems to be the name of the game, with tons of new features poised to enter the fray. Firstly, there is the importance of appearance - gamers can whisk their budding criminal off to the barbers for a stylish new cut, and depending on the outcome, NPCs will either react with approval or chortle uncontrollably (a Keegan perm should be a guaranteed winner for the latter).
There is also a considerably larger playing area, with farms, fields, rivers, forests, deserts and even a half-mile-high mountain existing on the city outskirts. No news of any banjo-strumming inbreds lurking about, however.
Elsewhere, plummeting into a river won't result in immediate death - characters are now blessed by the ability to swim. Darkened areas and shading provide hiding places for evading police, and enraged cops won't give up the chase as soon as you've sped away in a vehicle (apparently, desperate hero-types will attempt to cling onto your bumper for dear life, recalling the famous action sequence from Terminator 2).
Oh, and if you fancy yourself as something of a Tony Soprano/Don Corleone, we've also heard that there is poised to be a greater 'organised crime' aspect too, with opportunities for controlling parts of the map and making a quick buck.
As for missions, early reports reveal that there will be one involving fleeing corrupt cops at an airport on a... wait for it... BMX pedal bike, and gamers will also be given the daunting task of steering a car while its passengers perform a drive-by shooting.
Saying this isn't the most ambitious gaming project on the PS2 yet is like saying France didn't fluke it against England in the Euro 2004 group game; i.e. a complete load of crap. Face it, San Andreas is going to be the mother amongst mothers, the videogame Tarantino would have made if he spent his younger days playing Spectrum instead of watching films.
Look out for it on PS2 in October this year (we hope).
Saying this isn't the most ambitious gaming project on the PS2 yet is like saying France didn't fluke it against England in the Euro 2004 group game; i.e. a complete load of crap.
hahaha, nice one grim :mrgreen:
rip-soldier
22 June 04, 02:13
http://home.hetnet.nl/~familiekrol/overig/gta/1.jpg
http://home.hetnet.nl/~familiekrol/overig/gta/2.jpg
http://home.hetnet.nl/~familiekrol/overig/gta/3.jpg
http://home.hetnet.nl/~familiekrol/overig/gta/4.jpg
http://home.hetnet.nl/~familiekrol/overig/gta/5.jpg
http://home.hetnet.nl/~familiekrol/overig/gta/6.jpg
http://home.hetnet.nl/~familiekrol/overig/gta/7.jpg
From the looks of it the game will be based of boyz in the hood, the same way as vice city was loosely based on scarface, hopefully forties and nines is in the came, pick up a forty and a 9mm and all will be swiss.
LemonJelly
22 June 04, 09:52
From IGN
June 21, 2004 - According to Netherlands videogame magazine, Power Unlimited, Rockstar Games President Dan Houser has confirmed that the upcoming mega-sequel Grand Theft Auto: San Andreas will not support online in any shape or form. Reportedly, the team at Rockstar felt that the GTA world was way too big to implement online effectively and have decided to leave the feature out altogether.
We contacted Rockstar representatives ourselves to confirm the statement and immediately had the story corroborated by a Rockstar rep. "Yes," replied the spokesperson. "Dan's statement would be correct."
Though GTA won't be online this time around, we're pretty sure that it won't deter its dedicated fan base much if at all. And to test that theory for ourselves, we'll be back with more on Grand Theft Auto: San Andreas in the coming weeks. Stay tuned.
So nearly here... ;) (http://www.gta-sanandreas.com/uk.htm)
I wish they would stop teasing us with these little bits, October seems so far away
nufc_fan123
23 June 04, 21:04
if anyone was full magizine articles, and scans in adobe format
http://www.codenamesa.co.uk/content.asp?page=previews
there you go :D glad i could help
So nearly here... ;) (http://www.gta-sanandreas.com/uk.htm)
That's sweet but they could be setting themselves up for a fall if the release date slips, which they almost always do.
This game is disgraceful to black ppl but i am still going to buy it.
This game will make ppl think this is what black ppl do.
This game is disgraceful to black ppl but i am still going to buy it.
This game will make ppl think this is what black ppl do.
You sir, are a moron.
BigRickRFC
5 July 04, 21:35
You sir, are a moron.[/quote]
lol..... :D :lmao:
This game is disgraceful to black ppl but i am still going to buy it.
This game will make ppl think this is what black ppl do.
So what happend when it was a white bloke in the other games???
rip-soldier
6 July 04, 01:56
This game is disgraceful to black ppl but i am still going to buy it.
This game will make ppl think this is what black ppl do.
You sir, are a moron.
:mrgreen: :mrgreen:
It's true though if u lot were black u know what i mean. If it was a white person ppl wouldn't think abot that but if it's a black person ppl would because a lot of black ppl get associated with these kind crimes and the last thing to do is make a game about it. Where living in a racist world. Lets just leave as that.
Sorry to cause some controversy but don't get me wrong i am not trying to cause trouble.
PEACE.
It's true though if u lot were black u know what i mean. If it was a white person ppl wouldn't think abot that but if it's a black person ppl would because a lot of black ppl get associated with these kind crimes and the last thing to do is make a game about it. Where living in a racist world. Lets just leave as that.
Sorry to cause some controversy but don't get me wrong i am not trying to cause trouble.
PEACE.
Yes, beacuse a game defines the opinions of an entire generation about black people. Malcolm X would be campaigning heavily against this if he was still alive. :roll: Your stupidity is just infuriatingly apparent with each word you speak. The game is one big cartoon VIRTUAL world, so you think that any right thinking person attributes the events on screen to events in the real world? If so, you're even more stupid than I first envisaged.
Sorry to cause some controversy because, don't get me wrong, I'm not attempting to cause a ruckus.
FRATERNALISM
OK thats your opinion i respect that.
But why does every black person in a game has to be so negative the only game i know of that has a good black guy in it is Ready to Rumble (afro thunder) and urban chaos (the girl u play as)
Lets leave it as that
Super Quinninho
6 July 04, 18:37
OK thats your opinion i respect that.
But why does every black person in a game has to be so negative the only game i know of that has a good black guy in it is Ready to Rumble (afro thunder) and urban chaos (the girl u play as)
Lets leave it as thatsee that corner? over there?
go and have a chat with yourself standing in it
what are the video games with bad black characters (and no/less bad white characters)?
as grim already said, the player's character in GTA III and GTA:VC was white.
But if they didnt have a black lead character you'd be calling the videogame industry racist for excluding black characters from leading roles.
But if they didnt have a black lead character you'd be calling the videogame industry racist for excluding black characters from leading roles.
LOL exactly
no win situation
there is no point of me going on about this if u lot know where i'm from u'll undrstand me.
Foget it u lot won the argument :roll:
there is no point of me going on about this if u lot know where i'm from u'll undrstand me.
South London?
Sorry mate but i think your a fool for saying what you said. Its that sort of narrow minded opinion that the press use to blame videogames for everything wrong in the world.
Group hug everyone. I think all he's saying is that its typical of the entertainment industry to include black folk in negative roles the VAST majority of the times. . . ehh sports games excluded. LOL.
I see his point, too, cuz I cant think of any postive black characters in video games. . . other than Afro Thunder. He was a bad muthafucka!!
Thank you
now lets leave it as that
rip-soldier
8 July 04, 01:01
official box cover.
http://www.gamer.nl/images/content/Erwie/200407/small1089217522_0.jpg
http://www.gamer.nl/nieuws/22679
Interview with er.. person involved..
http://www.eurogamer.net/article.php?article_id=56025
rip-soldier
14 July 04, 23:56
a lott of new sreens/scans on http://www.gtagaming.com/
have a look. i'm too lazy to all those pics now. :p
i love this one:
[img]http://www.gtagaming.com/images/sanandreas/screenshots/playuk_screen6.jpg
TheFoxes
15 July 04, 00:17
This game just looks so amazing...what's the first thing everyone's going to do when they get the game?
I'm gonna try and find that combine harvester and ride it into town. lol I really hope they have that Wurzels song in there, it would just be perfect.
They weren't kidding when they said it had better graphics. :shock:
From the early screens the graphics looked like VC's but now they look fantastic.
LemonJelly
15 July 04, 09:20
OMG.....
One word - Carnage!
http://www.gtagaming.com/images/sanandreas/screenshots/playuk_screen19.jpg
Quality!
great screenshots, can't wait for this game. i just hoped it would come for xbox at the same time.
some info from Play UK:
- The Draw Distance in the countryside is 4 times better than that in Vice City.
- The Mountain, Mt. Chiliad, Is the biggest single object in the game.
- You will start to see clouds when you reach a certain altitude on Mt. Chiliad.
- There are tunnels and lots of foliage on the mountain.
- Two of the country side cities are Dillamore and Angel Pine.
- There is a Liquor Store and Trailer Park in Angel Pine.
- It is possible to attach and detach the trailer on the back of large trucks.
- Dillamore contains a Gas Station.
- A mission involves robbing the Gas Station in Dillamore, however it results in CJ and his accomplice stealing the large Gas Truck outside.
- The foliage in the countryside is only drawn when the player can see it which keeps the game feeling vibrant and alive, but also maintains a steady framerate.
- The M-16 Assault Rifle will make a come back.
- The longer the player holds down the R1 button, the more chance there is of getting a headshot on an enemy.
- Unlike previous GTA Games, the players stats actually change the way 'their Carl' will behave. If a player drives around on a bike a lot, they will be a good bike driver in the game, but won't be as good at driving a car.
- New vehicles include a 4x4 Jeep, Quad Bikes, A Monster Truck, A Combine Harvester, A Dirt Bike and A Gas Tanker along with what appears to be a Sabre, A Rancher, A Walton, A Greenwood, An Esperanto, A Sentinel, A Bobcat, A Virgo and a Manana from Vice City.
- The Monster Truck does not have a hand brake, but rather the ability to switch to 4x4 steering mode, which gives the vehicle an extremely small turning circle which is great for navigating through the trees in the country side.
- The Monster Truck also has the ability to drive through shallow rivers thanks to it's raised body.
- Players will have to be very careful when driving the Gas Tanker as it will Jack-Knife very easily.
Ha ha ha, sweet, how many people are you gonna be able to fu** up with that COMBINE HARVESTER!!
This is shaping up to be a fookin amazing game.
There are som many great games coming out sept/oct it's untrue. PES4, Burnout 3, GTA:SA.
I'm sure there are some I've missed. October seems soooo far away!!!
Is that a TRAM on the box cover?!? Id love to ride the tram, that would be emense, hopping on and off whenever you feel like it, or trying to dodge round one during a car chase. I like the sound of jack knifing a gas tanker!
Roll on October! When is it due out? The 22nd wasnt it?
wolvesfan
15 July 04, 11:59
Can't wait for this game now.
Every week Rockstar seem to be releasing info about features which nobody thought were possible.
Below is from C&VG.
OMG! Quality tunes!
GTA SAN ANDREAS: THE BEST SOUNDTRACK EVER?
G'N'R, KLF, NWA and Public Enemy!?!? Forget the game, this soundtrack well and truly rocks!
12:35 GTA: San Andreas is already the most wanted PS2 game in existence, yet if reports are to be believed, Rockstar has piled on the anticipation further by signing a wealth of scintillating musical masterpieces for its complementary soundtrack.
Comprising of late 1980s and early-mid 1990s tracks, the reported listing so far reads like a who's who of classic hard rock, hip-hop, trip-hop and indie.
Heart-melting rock balladry in the form of Poison's Every Rose Has Its Thorn, spooky night-time '90s dance from oddballs KLF (3am Eternal), pulsating, smash-up-the-furniture grunge anthems from Nirvana (Smells Like Teen Spirit) and arguably rap's finest ever moment in Vanilla Ice's Ice, Ice Baby (watch it with the guffaws, lads).
And of course, Slash's guitar-twiddlin' masterpiece Sweet Child O' Mine, which was recently hailed the greatest guitar riff ever subscribed to record.
Absolutely brilliant stuff, especially if you're of the 16-30 age bracket. We want it. Almost as much as the game, in fact. But not quite.
Although Rockstar refused to comment on the 'GTA: San Andreas signed tunes' reports when contacted earlier today, the below tracklisting is what is currently believed to be on the soundtrack:
Salt'n'Pepa - Push it
Vanilla Ice - Ice Ice Baby
Inner Circle - Bad Boys
KLF - 3am Eternal
Massive Attack - Unfinished Sympathy
Nirvana - Smells Like Teen Spirit
Jane's Addiction - Been Caught Stealing
Poison - Every Rose Has It's Thorn
Guns'n'Roses - Sweet Child O' Mine
Smashing Pumpkins - Today
NWA - **** Tha Police / 100 Miles And Runnnin'
Snoop Doggy Dogg - Gin N'Juice / Ain't No Fun
Warren G - Regulate
Fugees - Killing Me Softly
Coolio - Gangsta's Paradise
Public Enemy - Rebel Without A Pause
The Stone Roses - Fools Gold
Happy Mondays - Step On
The Verve - Bitter Sweet Symphony
Radiohead - Creep
Snoop Doggy Dogg - Gin N'Juice / Ain't No Fun
Warren G - Regulate
True Genius................Rockstar are the Best!!!! :D ;)
PS, I guessin the X-box/PC version will have the usual make-your-own-soundtracks set-up???
wolvesfan
16 July 04, 17:03
The have picked a good selection there, over a period of a few years.
I'm surprised they were able to use such popular songs. Obviously record companies have also seen how excellent this game is going to be.
Gtagaming removed the screenshots for legal reasons.
cleverpetey
16 July 04, 20:08
I hope the game won't be too 'rap' or 'rnb' oriented.
cal-neva
16 July 04, 20:48
I hope the game won't be too 'rap' or 'rnb' oriented.
I was worried about that too. I loved the Scarface vibe of the other too, I dont really wanna be running around in a hip-hop video. If the other games were scarface/goodfellas, this one looks like Boyz n the hood.
nufc_fan123
16 July 04, 22:38
right click save
here (http://www.codenamesa.co.uk/media/content/previews/Play%20UK.pdf)
right click save
here (http://www.codenamesa.co.uk/media/content/previews/Play%20UK.pdf)
Recommended, its a good read with some good screenshots. Check it out.
Nice find mate :)
That article does give us a bit of info we never knew, the screenshots however show us plenty more
Some new info and screen shots.
New Information
Rockstar programmers told us that maybe in the final game we can change tattoos or clotes on CJ.
All game's pedestrians have a "brain" and they react more actively respect the past GTA's, with more animations.
Dan Houser [co-founder of Rockstar Games] says that he cannot find any way to complete the game in less than 150 hours.
The dimensions are enormous. Keep in mind that just Los Santos is as big as the entire play area of Vice City and it is just ¼ of the dimension of the map of San Andreas. Between the three centers, there is also the famous ‘countryside’, which we didn’t see and weren’t told anything about except that the visual profundity, in the pastoral region, will be four times that seen before.
-- There are three cities and twelve small towns, such as Angel Pine and Dillamore.
-- Players will once again find themselves equipped with a camera for some missions.
- The twelve small towns often consist of only two junctions and a few buildings, featuring a liquor store, bakery, pottery and much more.
- When flying, the radar map changes into an attitude instrument (artificial horizon), so orientation is easier.
- Realistic truck trailer physics.
- You can start your own gang and get your own gang weapons and cars.
- You can train your muscles to become stronger.
Three countryside missions:
In the 1st mission CJ has to help his buddy, who is hunted by a motorbike gang and needs a diversionary maneuver. So Carl races trough the forest in a jeep, with the gang after him - since they assume the victim is in the car. CJ has to stop them from destroying the doors to keep it a secret. As soon as you pass the checkpoint race your cellphone rings - your buddy is safe, and you get the $400 reward.
The 2nd mission starts at a trailer park. CJ is blackmailed into killing an important witness, who hides in a hut on Mt. Chiliad. Carl arrives there with a Sanchez, first killing two FBI agents and then the witness. Since the blackmailer wants to see evidence, CJ takes a photo of the corpse, and drives back to the trailer park.
For the 3rd mission in the demonstration, Rockstar used a cheat to spawn a Dodo to save time (claiming that using a car would have taken them 15 minutes), and lands near a small hut in the forest. There the gas station mission starts, where CJ and the yet unknown girl try to steal the tanker.
They also wrote that the PS2 lagged during their presentation, but they hope R* get this fixed in the remaining months, as well as a few boring and stretched countryside textures.
http://www.gtagaming.com/images/sanandreas/maps/samap2.jpg
Entire state of San Andreas included, meaning three cities will be present in the game, each connected by countryside. Los Santos, a fictional Los Angeles, San Fierro, a rendition of San Francisco, and La Venturra, which is the Grand Theft Auto version of Las Vegas.
The twelve small towns often consist of only two junctions and a few buildings, featuring a liquor store, bakery, pottery and much more.
Larger map, which is much more interesting and "alive" than Vice City. Hills have been confirmed, and even a mountain is to be included, which is tall enough to take up to ½ a minute to ascend in a helicopter.
Tweaked Vice City engine, which can support up to four times the draw distance in rural areas compared to the previous game. Real time reflections, on metal areas of cars, and real time mirrors will be included.
A great deal of effort has ensured that countryside areas look and feel organic, with rivers, forests, rolling fields and desert areas. The development team has also improved urban areas by rounding off what would previously be 'square', right-angled corners.
Smog will be present in Los Santos to give it a "real life" feeling.
In Las Venturra, set up a casino, or gamble in those owned by others.
Countryside areas feature unique vehicles which won't appear in the urban areas, such as a quad bike.
Improved transition between night and day, with a more immersive feeling included in each.
http://www.gtagaming.com/images/var_resampled/87a0d8fd6815319e7802b60c97121fd0.jpg
http://www.gtagaming.com/images/sanandreas/screenshots/pu_screen3.jpg
Anyone remember 'CHIPS'!
foxrocks
22 July 04, 10:34
Salt'n'Pepa - Push it
Vanilla Ice - Ice Ice Baby
Inner Circle - Bad Boys
KLF - 3am Eternal
Massive Attack - Unfinished Sympathy
Nirvana - Smells Like Teen Spirit
Jane's Addiction - Been Caught Stealing
Poison - Every Rose Has It's Thorn
Guns'n'Roses - Sweet Child O' Mine
Smashing Pumpkins - Today
NWA - **** Tha Police / 100 Miles And Runnnin'
Snoop Doggy Dogg - Gin N'Juice / Ain't No Fun
Warren G - Regulate
Fugees - Killing Me Softly
Coolio - Gangsta's Paradise
Public Enemy - Rebel Without A Pause
The Stone Roses - Fools Gold
Happy Mondays - Step On
The Verve - Bitter Sweet Symphony
Radiohead - Creep
That soundtrack listing was found to be fake, sadly.
i don't believe the size thing until i see it, they also said Vice City was like three timer bigger than Liberty City, and then it wasn't.
all of this sounds very, very, very good though.
That soundtrack listing was found to be fake, sadly.
Tits.
Useless muppets that do this sort of thing need fu**in shooting.
Or at least a good bitch slapping.
I'm gonna stick my neck out here and say possible Game Of The Year.................. :shock: ;)
I just hope all of this stuff is true , because im getting very very very excited every time i read something...
Bit more news,
-- Carl can attack enemies from behind, after hiding and sneaking through the shadows.
-- Carl's ability to swim and the length of time he can stay underwater for depends on his fitness and how often he practices swimming.
-- Members of The Orange Grove Families wear green clothes.
-- The Ballas gang members wear purple clothes.
-- Models will include up to 50% more polygons than Vice City.
-- Bicycles will move forward when the X button is held down, but tapping it will make the player travel faster.
-- Carl can roll to the side during combat on the press of a button.
-- Players can now pivot the camera around the car, in order to gain a better view.
-- A choice of haircuts are available, from shaven/bald heads to 'Afro' style cuts.
-- Not only can players choose new hairstyles, but choices of beards and other facial hair will be at their disposal.
-- Three franchise restaurants are to be included: Burger Shot, Well Stacked Pizza and Cluckin Bell, a Mr. Whoopee ice cream stand, as well as the Sprunk Soda brand beverage which was in Vice City.
-- A message will pop up onscreen when Carl becomes hungry. Players who ignore this message will see CJ's bodyfat reduce, with the effect of his clothes no longer fitting properly. Skininess won't just have a visual effect either, a thin Carl will be weak, unable to throw powerful punches, lift heavy boxes and will lack stamina, meaning cycling, running and swimming become difficult.
-- Conversely, eating too much will see Carl become fat, with similar effects of loss of stamina, poor fighting abilities (due to slow response times AND CJ becoming a larger object to hit). Interestingly, the walking animation will change, to a penguin style 'waddle' due to CJ's inability to put his hands by his sides while in this state.
The key thing to note is that skinny doesn't necessarily mean fit. You'll have to manage CJ's development of fat and muscle to have him be in optimal physical condition. Once you understand how the system works, you'll be able to have a custom CJ that you can physically tailor at your whim
http://image.com.com/gamespot/images/2004/reviews/914983_20040723_screen006.jpg
Chunk.
Bit more news, <snip>
Good job with the regular news updates JJC :) I guess you take them from somewhere? Makes me feel less guilty about stealing it and posting to the Opf forums ;)
Cant...wait...must...have...now
Is it me or does it seem like Rockstar are taking on a few too many new features since Vice City, I just hope it doesn't become a glitch feast when we get it!!!! :l
Vice City had its fair few glitches and this new version seems to have over 20 or 30 new features and map size over 4 times the size of Vice City.........................my fingers are firmly crossed!!! ;)
Is it me or does it seem like Rockstar are taking on a few too many new features since Vice City
it's just you. :shock:
i didn't see many glitches in Vice City, what do you mean? the worst thing i remember was probably that you couldn't swim and getting in and out of boats was a hassle, and that is fixed.
and don't fear, it's never going to be 20-30 times the size of VC, although that would be great. ;)
Is it me or does it seem like Rockstar are taking on a few too many new features since Vice City
it's just you. :shock:
i didn't see many glitches in Vice City, what do you mean? the worst thing i remember was probably that you couldn't swim and getting in and out of boats was a hassle, and that is fixed.
and don't fear, it's never going to be 20-30 times the size of VC, although that would be great. ;)
There was the glitches with certain cars where it would fall through the road and down into no where, and then the Ice Cream Factory glitch where if you saved it it would screw up the whole save!!
There were others but I think it came down to which PS2 (SCH20002 etc) you had, quite a few ppl had the game freeze on them quite a few times!!
I really hope it all turns out great, but something tells me it'll still have glitches in it...................it'll still be a great game with or without the glitches!!! :x :l ;)
Soundtracker
26 July 04, 01:44
Seems like being fat will afect a lot our performance during game in a lot aspects...so why would we give our character a lot of food???
Unless we really have to give him an amount of food to keep his energy and walk and ride bike a lot more than just eat fast-food and driving cars...
Will there be any kind of vegetarian restaurants for those who want a perfect fit character? :D
Will be nice to ride bike and walk all the time and killing our enemies mano-a-mano just to mantain our phisical form...
Will there be any advantage for being fat as a pig?
And it would be nice if we had a dog too...and he could also be fat as a pig :mrgreen:
I'd like to see a pic of that guy in the image riding a bicicle though...
This will truly gonna be the biggest game on PS2 if not the biggest game ever...
;)
Soundtracker
26 July 04, 02:43
This one, WE8, Gran Turismo 4 and MGS:Snake Eater!!! Fuck all the rest!
I Only like 3 game in PS2 since i got it , WE , GTA , NFL Street...
the rest i didnt if tried to play them...
I guess you take them from somewhere?
www.gtagaming.com
Loads of info on there about GTA:SA and GTAIII, VC.
More weight related crazyness on SA from CVG:
Skin 'n' bones
First up is the necessity to sate lead character CJ's overwhelming appetite. Whenever CJ is feeling a tad peckish, a flashing sign will warn of imminent hunger. Fail to splash out on a burger or a slice of Pepperoni Meat Feast and not only will his strength proceed to diminish, but he'll eventually become skinnier than a stick insect on hunger strike.
Lifting items will require extra effort as a consequence, while engaging in fisticuffs with the local hardmen will probably see you carted off to hospital faster than you can say "Big Mac and fries."
Fat of the land
Now, here's where things get interesting. As in real-life, each type of food has a calorie value, meaning that you have to watch what you eat, when you eat. Pig out on a plate of extra-greasy burgers with considerable regularity, and CJ will end up resembling Jabba the Hut in skimpies.
Not only will the flab begin to flop out of his clothes, but he won't be able to walk properly either. He'll become unattractive to women, the locals will ridicule his obesity and more significantly, he'll struggle to perform simple actions like running, swimming and lifting.
Besides, if you eat too much, he'll only end up spewing it all back anyway, meaning that any restored health will be lost and you won't be able to feast for a short while either.
Eating out
There are dozens upon dozens of eating establishments and food stalls situated throughout San Andreas, providing CJ with ample eating options. Confirmed diners include Cluckin' Bell, a KFC-style fast food place where chicken dishes (i.e. the Cluckin' Big Filet Burger) are served by blokes donning chicken costumes, and Well Stacked Pizza, where the aggressive staff apparently don't react too kindly to over-zealous customers vomiting on the floor.
The other confirmed eating outlet is a bog-standard burger joint entitled Burger Shot. In fact, you can see the ridiculous headwear worn by its staff in one of our enclosed screens. We're also promised a number of vending stalls too, which is ideal if you fancy a swift hot dog while on the go.
Pump that iron
It isn't just food that will affect CJ's appearance, state and capabilities - exercising is another side of the game that needs careful consideration. Also scattered about amongst the restaurants are the various gyms, where CJ will be able to work on his muscle strength. As Rockstar is keen to point out, "there's more to being healthy than just thin".
However, while regular, well-prepared exercise will lead to impressive strength, enviable stamina levels and a tip-top bod, it'll need to be worked in accordance with your diet to gain beneficial results. After all, we doubt CJ would survive rigorous powerlifting sessions on a daily diet of salt and vinegar crisps. It's all about finding the right balance between fat and muscle.
While Rockstar has yet to delve into this section in great detail, it is promising a "very subtle system with a ridiculous number of fat/muscle combinations" that not only affect actions and performance but also the way that other people react to CJ.
There won't be any time to jack cars & rob ppl, we're all gonna be in an imaginary Gym workin out............. :shock: ;)
Are we going to have time for reality when this game comes out?
I've already booked the 22nd of October off!!!
Will I turn into the mirror of my CJ? Will I turn into a fat bast*** because Iv'e been playing this game too much.
What would be good is if you could get CJ to go play a game of footie in Pro Evo 4, then when the ref gives a dogy decision you can whip out your rocket launcher let him have one between the eyes and nick his car!
this is getting too fucking complex for me!!! while i was reading all the new info, i was already getting a headache!!!
cal-neva
1 August 04, 17:08
Just look at release dates for games today. This is out 22 October. Whats the quickest of getting the game delivered in the UK? Play.com? or would it be better to pre-order buy it on the day?
Its on DVD9 so it wont be able to be "backed up" either will it?
There are some companies out there who ship games so you get them on the day of release, I usually use www.gameplay.com as the last couple of times they have got games to me on release day
-- Carjacking will be much more difficult this time. However, Carl will have a wealth of moves at his disposal, including pistol whips, kicks, punches and banging heads off the dash to ensure he can 'borrow' a new set of wheels.
-- Stunts/Tricks are possible on the game's bicycles, including endos, wheelies, hops, 180's and 360's.
-- St. Brutus Motel isn't just part of one mission, it'll operate as a general meeting place throughout the game.
-- Carl can learn new fighting moves as his stat levels for each physical ability increase.
-- San Fierro's gym will be in the 'Dojo' style and will allow a totally different set of fighting techniques to be learned than in Los Santos's gym or the gym in Las Venturas.
-- CJ can defend himself from incoming hits, likely using his arms, legs etc.
-- The police helicopter's light affects the view of the action, looking into it will produce a 'blinding' effect.
-- Police will duck for cover and reappear during a fight.
-- Cops on motorbikes will fire their weapons while chasing.
-- Environments will contain a greater degree of interactivity, with trees swaying in the wind, heat haze and billboards which players can drive their cars through, of course destroying them in the process.
Tattoos:
To customize a tattoo, you must first find a tattoo parlor. The one in Los Santos is next to Reece's Hair and Facial Studio. Once you are inside, you can select the style and body part of the tattoo. Most of the tattoos will have to do with gangs (lingo and/or symbols). Most of the tattoos featured in Los Santos involve gang names, guns, and women. However, San Fierro's tattoos will feature Aztec sybmols, drug icons, and other "laid back images." In Las Venturra, on the other hand, tattoos will include things like cards, dice, and other casino-like images.
Camera Angles:
Although good gameplay and graphics are essential for a great game, camera angles are just as important. Rockstar North has realized this, and they want to make the camera angles of San Andreas as good as they can get.
In San Andreas, the right analog stick will control the camera angles. This includes free moving camera both in vehicles and on foot. Using a weapon while doing so will allow you to target your enemies. Wait, it gets better! You won't have to be standing still while aiming! While aiming with the R-Stick, players can also strafe with the Left analog stick which will provide great gun battles and all-around, better gameplay.
Car Cleanliness:
Over time your car will accumulate dirt around the wheels, muck on the windshield if you drive through dirty areas, and if you don't take your car to a car wash you will find it becoming rusty. All of this is determined by how much you drive the vehicle. Also, the vehicles of NPCs will become dirty and banged up with details like broken windows, loose bumbers, and bullet holes.
Gang Tactics:
Gang members have lives of their own, whether they are in action or not. While standing around they drink, smoke, and socialize. If you bring enemies into friendly turf any gang member in sight will instantly join in to help you, if your relation is strong enough with them. Likewise, if you go to enemy gang territory they will all team up against you - and use intelligent tactics. They learn from each encounter, so while the first time you may have outrun your attackers after they shot up your car, the second time they could send members up ahead to intercept you. Gangs communicate with each other and change tactics based on the situation.
http://image.com.com/gamespot/images/2004/reviews/914983_20040730_screen008.jpg
http://image.com.com/gamespot/images/2004/reviews/914983_20040730_screen009.jpg
http://image.com.com/gamespot/images/2004/reviews/914983_20040730_screen014.jpg
Fred_Gavioes
2 August 04, 07:13
cool nice pictures, cant wait for this game, ill spent my life playin it, lol just kiddin, got a lil excited.
Looks very nice but i hope it doesn't get banned.
JimJoeC
4 August 04, 14:22
More from C&VG
Ever felt the urge to stick a load of tattoos across your chest, back and biceps and strut your stuff down the local high-street looking like the latest release from Parkhurst? Or how about hooking up with all your mates in the local precinct to lure a rival nutter down a backstreet alley for an ungentlemanly slap round the mush?
Sound like fun to you, does it? Well that's good, because all these features are the latest goodies (or nasties?) to be wormed in the crime-a-thon epic that is GTA: San Andreas.
Tattoo You
Similar to wandering into a diner for a bite to eat, or the nearby barbers for an un-trendy Hoxton mullet, San Andreas lets you frequent the many tattoo parlours scattered about the city. Select your design, name a bodypart, splash the cash and hey presto... You'll look like a walking art gallery.
Each parlour's choice of artwork differs depending on its geographical location too. For example, the heavily rap-influenced environs of Los Santos specialise in tattoos devoted to guns, gang names and girls; San Fierro is far more fixated with Aztec signs and drug iconography; while Las Ventures focuses, quite bizarrely, on cards and dice.
However, be warned - decking yourself out like a half-man, half-graffitid underpass will make you instantly recognisable to both rival gang members and the cops, especially after you've been arrested. After all, there ain't gonna be no need for any identity parade when you've got a 12-inch, dark black dragon spread across your forehead now is there?
Wanna be in my gang?
As most of the tattoos available offer strong gang affiliations, it is understandable that gangs play a considerable role within San Andreas' gameplay. Loyalty between members is key, and can be used for your own strategic gains.
For example, got some cronies on your back and someone thinks your new hairdo makes Laurence Llewellyn-Bowen look trendy? Then get your mates involved. Whenever you're being chased, your fellow comrades will steam in with a helping hand (or crowbar), provided you have their respect. The clever player, of course, will use this to lure rivals into hostile territory while they make a hasty getaway.
Conversely, it can also work to your disadvantage. Try to outsmart your foe, and you'll up with blood... We mean egg, on your face. Cunning gangsters can lead you into traps, employ different tactics or even send out large bunches to finish you off when you're tired.
As Rockstar North's head honcho Leslie Benzies comments: "We spent a lot of time getting that level of interaction right, and making it unique. We wanted to convey very clearly that the gangs had a certain way of communicating, very definite mannerisms, and yet had to create signs and language all our own that was faithful to the world we're trying to depict."
Dirt, camera, action!
The new features don't end there, either. Rockstar has also revealed that San Andreas will employ a manual camera for added freedom. Like most top-drawer third-person games, the left analogue stick will be used to manoeuvre your character while the right analogue stick offers complete camera control, both in-vehicle and on foot.
Firing arms has also been tinkered with. Rather than being forced to shoot in a fixed position, you can centre your aim using the right analogue stick whilst running/strafing with the left analogue stick.
Finally, the level of attention to detail with regards to cars has also been ramped up a notch too. Drive about in a sparkling beauty, and it'll soon become dirtier than a monkey's botty following a severe case of the runs. Plus, if you look around, you'll also notice fellow residents with bumpers hanging off their dusty old bangers. Okay, so it may not be the most groundbreaking feature in any game ever, but it should certainly add to the overall atmosphere.
http://www.computerandvideogames.com/screenshots_library/dir_255/vortal_pic_127995.jpg
Hairdresser next door too.
http://www.computerandvideogames.com/screenshots_library/dir_255/vortal_pic_127996.jpg
http://www.computerandvideogames.com/screenshots_library/dir_255/vortal_pic_127997.jpg
bradley1886
7 August 04, 07:43
i heard that police and enemies can hang onto your car when you drive into them. i presume that you have to brake or swirve to get rid of them. i also read that police spotlights can make less able t see enemies and road. there are also monster trucks in SA. im not if anyone has mentioned the area of SA yet but it is said to now be a state consisting of three cities. all three cities are supposed to duplicate a real city. there is one of los angeles, las vegas san fransisco. the whole area is 5 times the size of vice city.
Tatoos huh, but do other people notice what they say?
Placebo
7 August 04, 10:41
"However, be warned - decking yourself out like a half-man, half-graffitid underpass will make you instantly recognisable to both rival gang members and the cops, especially after you've been arrested. After all, there ain't gonna be no need for any identity parade when you've got a 12-inch, dark black dragon spread across your forehead now is there? "
:)
Those screen shots are looking good, i just cannae wait for this game, drive by's on a BMX :)
Those screen shots are looking good, i just cannae wait for this game, drive by's on a BMX :)
Ohhhhhhhhhh Yeahhhhhhhhhhhhhhhh.............. 8) ;)
I gonna have to go sick for atleast 2 weeks when this comes out!! :mrgreen:
Placebo
7 August 04, 16:09
Let's hope it doesn't suffer from slowdown :(
JimJoeC
9 August 04, 09:11
Let's hope it doesn't suffer from slowdown :(
They do seem to be being ambitious.
The PS2 may not be able to handle it but the XBox will.
LemonJelly
9 August 04, 09:46
IGN's Swimming Preview - Click Here (http://ps2.ign.com/articles/536/536831p1.html)
http://ps2media.ign.com/ps2/image/article/536/536831/grand-theft-auto-san-andreas-20040807044202578.jpg
Gamespot - The Lowdown on Los Santos - Click Here (http://www.gamespot.com/ps2/action/gta4/preview_6104357.html)
http://image.com.com/gamespot/images/2004/screen0/914983_20040807_screen001.jpg
Super Quinninho
9 August 04, 10:34
This game looks fantastic
Im gonna install Vice City to give me a fix before it comes out
Not long now is it?
I like the new fact that not every car is brand new like in previous installments, you will actually jack cars that have rusty bumpers, dented doors and even bullet riddin panels........... :D
Imagine jackin one of those during a car chase!!! :shock: ;)
That second screen shot of the motor way looks quality, cant wait to take a helicopter round there with some rocket launchers and machine guns :)
Placebo
9 August 04, 17:45
The game looks quality full stop, I prefer playing games like this on PC with keyboard and mouse but there's no way I'm gonna wait :)
The more I see the more I want this game right now, October has never seemed so far away
Placebo
9 August 04, 23:39
Well in January it seemed a bit further away :)
JimJoeC
10 August 04, 07:59
That second screen shot of the motor way looks quality, cant wait to take a helicopter round there with some rocket launchers and machine guns :)
Doesn't seem that many vehicles on there tho, hate to be negative but are we going to lose something with this game being so big.
I hope not. :l
Doesn't seem that many vehicles on there tho, hate to be negative but are we going to lose something with this game being so big.
I hope not. :l
yup we are gonna lose something alright our minds :mrgreen:
one of the three games on my list this year
LemonJelly
13 August 04, 09:36
IGN have posted a new in-game screenshot, not a cut scene, of cj doing a slamdunk. Whether this means you can play b-ball in the game is unknown but it sure looks interesting.
http://ps2media.ign.com/ps2/image/article/538/538257/grand-theft-auto-san-andreas-20040812114257946.jpg
GTAGaming.com also report that in the new UK OPS2 mag they have a 3 page preview mainly highlighting the countryside areas of the game. They also reveal that to ride a bike (BMX) from Los Santos to "The Back O' Beyond" would take around 40 minutes. :shock:
http://www.gtagaming.com/images/sanandreas/screenshots/farm2.jpg
LemonJelly
13 August 04, 11:51
Hands-On impressions from C+VG.
WELCOME TO THE JUNGLE: SAN ANDREAS FIRST-HAND IMPRESSIONS!
Drive-bys, hotel shoot-outs and flat-top haircuts. First verdict of San Andreas? Utterly brilliant
17:10 Amazingly, despite our recently endless stream of Grand Theft Auto: San Andreas info, it wasn't until this morning that we online crew finally got to see the game running first-hand for ourselves.
Sitting back in a comfy seat, enjoying a chocolate croissant in Rockstar's London HQ, we witnessed a building get stormed by police, a chopper downed by shotgun fire, a motorcyclist blasted off the back of a car, a pizza joint raided by a bearded nutter, 20-plus gangsters slaughtered in a drive-by shooting...
...two frantic car chases, a load of cut-scenes, a visit to the barbers and last (and surprisingly, not least) a pushbike jaunt through roughtown backstreets - all from the game's Los Santos levels. Phew!
Were we impressed? Hell, yeah. In fact, while we regained our breath after witnessing such pixellated cacophony, a calmly composed Rockstar employee demanded our initial impressions. "Not bad, not bad..." was our very restrained response (we actually loved it).
Paradise city, where the grass is grim and the girls are...
So why so enthralled by this presentation? Well, first thing's first, despite its new early-'90s West Coast setting, it still looks like the GTA we know and love. Like Vice City, San Andreas has that distinct uber-comic look, a simple interface, those large, free-roaming environments and that unmistakeable driving/mission-based gameplay - but with tons of new features and technical tweaks to make it something truly special.
Visually, there's a new level of detail to the surroundings. The hazy orange glow of Los Santos' daytime sky, the sharpness of CJ's jawline, the reflections in the barber shop mirror - it's all impressive stuff that we didn't realise could be achieved on a PS2.
The playing area is also considerably larger (four to five times more so, according to Rockstar), with the state of San Andreas contributing three cities and a surrounding bounty of countryside, deserts and rivers. Cars get dirtier as they speed through the polluted air, building interiors appear more real and detailed and graffiti scrawlings adorn just about every wall of any relevant significance.
But more importantly, the action part of the game has been greatly tinkered with too, with a new targeting system allowing you to strike specific areas, be it a gangster's foot or a car's tyre.
Although there's still so much more to be seen and discussed, Rockstar did at least treat us to some of the game's earlier missions. Here's what we found...
The missions:
(Please note: mission names names our own witty design).
1) "Oi, flat head!"
Task:
Lose the dodgy barnet.
The Story:
After arriving back in Los Santos, you (as CJ) hook up with best mate and hot-headed member of the Orange Grove Families gang, Ryder. To celebrate your return, you decide to get a brand new hairdo.
What happens:
A quick stop at Reece's Hair & Facial Studio gives us our first opportunity to tinker with CJ's appearance. For 50 bucks we get to select between a standard afro, a camp blonde afro, a Richard Pryor afro-and-'tache combo, and - our eventual choice - a classic early '90s flat-top. Our cut clearly isn't to Ryder's approval though, the sarcastic git labelling us "ridiculous" as soon as we leave the shop.
What we liked about it:
Being able to customise your character adds a greater sense of freedom, plus the comedy reactions and respect that a good/bad haircut entails adds a whole new dimension to the gameplay.
2) Gunfight at the O.K. Pizza Parlour
Task:
Take Ryder to the local pizza joint.
The Story:
Ryder is incensed that the owner of the nearby pizza parlour scrubbed the gangland graffiti off his walls. Taking offence, he decides to exact revenge by raiding the store.
What happens:
We arrive at the pizza parlour where Ryder instructs us to order pizza. While tucking into a mammoth $30 meal, Ryder pulls a gun on the guy behind the counter. However, a moralistic CJ then tries to talk his mate down (all scripted, this bit). Meanwhile, during such commotion, the pizza boy pulls out a shotgun and starts firing. The mission ends with us trying to flee the shop and driving Ryder to safety.
What we liked about it:
Nice little twist in the tale, and a fun little 'escape' mission.
3) The San Andreas Drive-By Massacre
Task:
Become the driver in a drive-by shooting.
The Story:
CJ and his Orange Grove Families gang (Ryder, big bruv Sweet and Smoke) decide to teach rival Los Santos mobsters The Ballas a lesson, and drive into hostile territory to slaughter as many of them as possible.
What happens:
As soon as we encounter the first lot of Ballas, our pals begin blasting like crazy from the open car windows. Bullets fly everywhere and bodies scream and drop. Inevitably, return fire is almost immediate, so we keep our car mobile, spinning back and forth. With a bit of cunning, we also speed into stranded rivals and send them flying across the road.
Finally, we chase a few more down back alleys to squash them like bugs. It's not long before the police arrive though, and a panicky chase to the re-spray garage ensues.
What we liked about it:
Dramatic and action-packed with serious car driving skills required. It's great fun ploughing into the surprised enemy too.
4) In the Hotel California... Police are shooting at us!
Task:
Rescue Sweet from a hotel crawling with armed cops.
The Story:
Los Santos gangsters meet in a hotel (at least, it looks like a hotel) to discuss the threat of the newly-arrived drug pushers The Flats. However, a tip-off results in the hotel being besieged by cop armies and choppers. With Sweet stranded inside, CJ must go in and rescue him.
What happens:
A totally brilliant shoot-out that shows off the game's new 'zoomed-in' targeting system. We run through the corridors and rooms, blasting cops with a shotgun. Impact animations mean that aggressors shot in the leg are momentarily disabled. Those hit in the head are killed instantly.
There are also a few neat scripted events too, such as police smashing in through the windows. The mission culminates in a rooftop skirmish with a police helicopter, which subsequently explodes once we've hit it enough times.
What we liked about it:
Far more realistic, strategic and engaging than any shoot-out seen in previous GTA games (a bit like Max Payne, actually). Great targeting system and closer view adds extra depth to the gameplay.
5) Backseat Shooter
Task:
Blast pursuing cops in frantic getaway mission.
The Story:
Following our escape from the hotel, Smoke and Ryder pick us up in a car. However, the police are still hot on our trail, and with us in the backseat, must use our gun skills to ward them off.
What happens:
A first-person shooter that's a lot like a lightgun blast-'em-up. We use our crosshair to blast pursuing police cars while Smoke handles all driving. Shot cars fly across the road, crashing into walls and trees. Some cheeky motorcyclist cops leap off their bikes onto the car's bonnet, although we soon see those cretins off with a quick bullet in the head.
What we liked about it:
Totally unique to the GTA games. Adds much more variety to the overall game, and it's great fun being the shooter rather than just the driver. Top 'jumping' police bits too. All very sadistic.
So there you go, we can happily report that Grand Theft Auto: San Andreas is living up to its hype. With Rockstar promising to show us even more stuff in the coming weeks, you can rely on us to bring you further impressions very soon indeed. Can you wait? Well, to be honest, we're struggling ourselves...
Here is the alleged map of the whole state
http://gtadomain.gtagaming.com/images/sa/map2.jpg
LemonJelly
13 August 04, 11:54
Holy shit!!!! :shock: Even though its fan made if that is comparable to the real thing this game is truly immense!!!
ninjabreakz
13 August 04, 12:31
Hi guys, sorry if this has been answered elsewhere but what do we know about an XBOX release of San Andreas? When?
half a year after the ps2 release.
cal-neva
13 August 04, 16:31
This fuckin thing looks too good to be true. It really does look like the crowning achievement of the ps2 and the most ambitious game ever.
I'm setting aside 3 weeks from Oct. 22. Once that game is out, I'm disappearing. Fuck life.
Gazz22
14 August 04, 18:32
http://ps2media.ign.com/ps2/image/article/538/538541/grand-theft-auto-san-andreas-20040813102502384.jpg
:shock: :D :mrgreen:
adielaird
14 August 04, 18:48
Stands out a bit, doesn't he...
Gamespot Update: Robbery and Home Invasion
It's well known already that Grand Theft Auto: San Andreas will be by far the biggest in Rockstar's blockbuster series of open-ended criminal action games when the game ships this October. Question is, what kinds of activities will you be filling your time with as you explore a state-sized chunk of land that features three huge urban sprawls? In recent weeks, GameSpot was the first to bring you details on a number of key, new features and details in GTA: San Andreas, such as the food system, bike tricks, and gym workouts. In addition, we provided an intimate look at the streets of Los Santos, San Andreas' LA-style capital city. This week, though, we've got perhaps the most intriguing update yet, and suffice it to say we can't come up with any euphemisms for it. So let's cut to the chase and tell you all about breaking into people's homes and robbing them blind. And after that, be sure to stick around for details on how to swim in San Andreas. (Say goodbye to treacherous instant death-by-water!)
Latter-day GTA games have allowed you to take on story missions as well as some optional side missions, such as ferrying folks around Crazy Taxi-style in taxicabs, fighting fires in fire trucks, or requisitioning cop cars for some vigilante justice. Vice City added pizza delivery missions, which were good for a chuckle but maybe didn't seem like an appropriate use of ambitious gangster Tommy Vercetti's time. In turn, San Andreas will feature what sounds like the most intense, deepest, and most lucrative side mission-type in the series to date: robbery.
Robbery will be a means to an end in GTA: San Andreas. That's because money will be very important in the game, since you'll need it not just to equip yourself with the hardware you'll need to survive but also because it'll be the key to main character CJ's influence and ability to move freely about the state. Unfortunately for you and CJ, you won't automatically rake in dough each time you complete a story mission like you did in previous GTA games. After all, CJ's not some hired goon. He'll end up doing much of his dirty work on account of his friends and family. Still, he'll need cash. And to earn it, he'll be able to break into people's homes, steal their valuables, and then sell these items to a fence.
One of the very first images released for GTA: San Andreas--the one seen above--showed a gang of armed hoods sneaking up on a residence in the dead of night, shotguns drawn. This image turns out to be highly reflective of the new robbery missions in the game, which represent a new type of "R3" mission. This means that, just like with the taxi or vigilante jobs, you'll initiate them at will simply by pressing down on the right analog stick when behind the wheel of the appropriate vehicle. What's an appropriate vehicle for a robbery? A moving truck, of course. Find one, switch places with its driver, hit R3, and you're good to go.
Well, actually, maybe not quite. You don't want any eyewitnesses, one way or another, if you intend to bust down some rich snob's back door. So, to prep yourself for a heist, you'd better change out of those shorts and T-shirt and try on something like a ski mask or a balaclava. Naturally, both are available for a fair price from the local sporting goods shop. A baseball bat might not be a bad impulse purchase while you're there, though a visit to the local Ammu-Nation would probably be best for safety's sake.
Then it's time to pick your target. We pointed out last week that rich neighborhoods like Los Santos' Vinewood and Rodeo will be readily apparent from their fancy-pants residents and overpowered sports cars. These may be appropriate locations for you to strike. Alternatively, some quaint, little out-of-the-way homes may offer fewer rewards, but there's much less risk as well. Gotta start small, right?
Read on and we'll tell you all about the fine art of breaking and entering.
Interestingly, robbery missions may only take place at night, which makes sense, because you wouldn't want to get the police to catch wind of your scheme in broad daylight. Furthermore, when you walk straight through the unlocked back door of some ignorant sap in the middle of the night, chances are you'll find him sound asleep. Maybe you can take his TV, VCR, stereo, and other valuables without even rousing him. And if not, well...just make sure he doesn't make it to his telephone--or else you'll have company real soon courtesy of the fine folks at the 911 hot line. A pistol or rifle trained on your robbery victim's chest might cause him to throw up his hands in surrender. However, it's up to you to decide how to proceed from this point. Of course, cowards aren't the only people you'll be robbing in San Andreas; some of the state's finer residents will make every effort to defend themselves and their possessions. As a result, you might have a fight on your hands, which is all the more reason to show up ready for anything.
Speaking of which, it's not like everybody's going to leave their doors wide open for you. That's why they've got windows. Bust those suckers open, and climb on in. And if there's a fence barring the way between you and a door or window, well...climb over that ******* too.
Robbery missions will reward you for not making a ruckus. Rockstar recently informed us that as soon as you equip yourself with a ski mask or balaclava, you'll enter into a sneaking mode, causing you to move about more quietly than usual. We've already learned that GTA: San Andreas will incorporate some of the improved gameplay mechanics found in Rockstar North's last game, Manhunt, including that game's improved targeting system. Now we've learned that some of Manhunt's stealth elements will also figure into play. A horizontal noise meter will appear as part of the game's heads-up display, and you'll need to gingerly nudge the left stick to move quietly, or else the noise meter will top out and send some unwanted attention your way. In Manhunt, characters could hear you as well as see you if you weren't standing in shadows, so expect some of those same gameplay refinements to be put to good use in San Andreas.
Rockstar also informed us that San Andreas will feature some new audio technology, making for realistic contextual audio distortions. This will be apparent in such cases as when you're trying to eavesdrop on a conversation in a home you're robbing but are barely able to make out the words that are being said because of the building's solid walls. As another example, when you're in a high-speed chase in a tunnel, the action will sound even more deafening than usual.
At any rate, once you've taken anything of value from the house and have loaded it into your truck, it's time to pawn off all the junk you've "collected" to reap the rewards of your hard night's work. This means it's time to pay a visit to the local fence--that is, the guy that's willing to buy all of your hot goods from you. What you proceed to do with your hard-earned loot is naturally yours to decide. Whether you pig out on fast food, pick up a shotgun, or save up for that local business that's looking for a shrewd investor is up to you.
So it's clear that robbery will be a surefire means of making some money on the hard streets of San Andreas. But will the robbery missions be any fun? We haven't tried them for ourselves yet, but they certainly sound like it. These are apparently complex, multistep affairs that seem much more involved than previous R3 missions in GTA, and they involve driving and on-foot sequences, both outdoors and indoors. One possible hitch is that Rockstar has previously noted that GTA: San Andreas will feature no loading times as you drive across its massive expanse of land. However, there will be brief pauses as you make transitions to and from the insides and outsides of buildings. These brief pauses will probably be along the same lines as the transitional loading times found in Vice City. So that might seem a little discouraging for those enjoying the completely seamless experience that the game provides. On the other hand, though, it sounds like the robbery missions will pack in a lot of variety. You'll never quite know who or what to expect when you make the decision to case a joint. Besides--it sounds like a decidedly action-packed way to while away the wee hours of San Andreas.
Another way to pass the time in the next GTA will be to take a little dip. That's right! Previous GTA protagonists' intense aversions to water will be things of the past this time around, which was recently revealed to us by Rockstar. You'll be able to dive into San Andreas' many rivers--or even the ocean--to cool off, exercise, and more. Plus, getting onto boats from a pier will be a life-or-death affair no longer. Find out all about swimming next.
Swimming will be easy in San Andreas. Jump on into the water and you'll immediately begin treading it--and you'll be able to do so indefinitely. You'll then be able to swim around at a leisurely pace by doing the breaststroke, which requires you to simply move the left analog stick. Alternatively, you'll be able to do the equivalent of sprinting on land by switching to a freestyle swimming stroke. This is handled by pressing and holding the X button; tapping X will make you swim even faster still, but this causes your stamina to drain quickly, so you'll only be